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Faultpath

Fault-finding

Guided missions

A machine has stopped and the alarm is telling you a symptom. Every check costs time. You are scored on the diagnosis, the evidence behind it, the order you worked in, and whether the line was safe before you put hands on it.

A mission is scripted: a fixed set of checks, one of them a trap, and a debrief that walks the reasoning. It teaches the shape of a diagnosis. When you want a whole machine and a fault you have to find on your own, use the simulator.